Realm of Reckoning New Foundations
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The realm was once a magnificent afterlife, ruled by the Queen of All Souls and held together by the Five Pillars — relics embodying the land’s guiding forces. But civil war shattered the Queen, scattered the relics, and plunged the realm into ruin, leaving five warring factions vying for dominance.
The Moonrakers are on the brink. They have thrown off the oppressive yoke of the Utopian Alliance, but they are in a constant struggle to stay independent and find their identity. Alliances are formed and factions arise as the Moonrakers agree to turn their focus outward instead of squabbling over what little they have. Captains push out into unknown corners of the system in attempt to gain...
The Moonrakers are on the brink. They have thrown off the oppressive yoke of the Utopian Alliance, but they are in a constant struggle to stay independent and find their identity. Alliances are formed and factions arise as the Moonrakers agree to turn their focus outward instead of squabbling over what little they have. Captains push out into unknown corners of the system in attempt to gain...
The Moonrakers are on the brink. They have thrown off the oppressive yoke of the Utopian Alliance, but they are in a constant struggle to stay independent and find their identity. Alliances are formed and factions arise as the Moonrakers agree to turn their focus outward instead of squabbling over what little they have. Captains push out into unknown corners of the system in attempt to gain...
As the Moonrakers’ influence and population grew, so did the opposition from the Utopian Alliance. Backed into a corner, the Moonrakers entered a new wave of technological advancements. At the center of this innovation was the creation of the IOspheres: a powerful, albeit unstable, energy source that powered a new fleet of ship parts. Armed with these advancements, the Moonrakers are once...
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Product detailed description
The New Foundations expansion for the board game Realm of Reckoning (sold separately) has been completed, with players voting on the final components via the Kickstarter campaign.
The expansion adds new cards that provide unique abilities and influence how players earn victory points, altering the game's future and making the game's winning conditions more varied.
In the epic saga of "Ballad of Fire," an expansion of Firesiege, players confront raging flames engulfing the city of Medda. As if the inferno weren't challenging enough, the fearsome Zagal, deploys grotesque creatures to swarm the citadel in an attempt to conquer it, the Dharn. The fate of the city lies squarely in the hands of the players as they resist the siege and reclaim control over the...
My First Adventure is an interactive book that can be read with children as young as 4 years old or read on their own when they are ready. Throughout the story, your decisions will shape the progression of the adventure, for better or for worse!
In the first expansion for Paper Dungeons, every player will continue to search for glory and power, in new and more dangerous Dungeons. Deadliest traps, Lieutenants, and strong bosses will be present in the new adventures. Side Quests will motivate even more divergent paths, and new powerful artifacts will help your group defeat all perils and monsters. This expansion brings new elements to...
A certain something filled the air. While energizing the magic crystal in his wand, Orly suddenly felt a change he couldn’t name. Usually this ritual took only seconds before the crystal power kicked in. Not today … it took him minutes to obtain the desired power required to load his wand for the adventurous travel ahead of him. While waiting for the blessing of the crystal power he noticed...
Enjoy the foliage, discover all the colors and shapes that nature can offer, and create a beautiful and satisfying grading sequence! In 13 Leaves, players can play one or more cards of the same value that align with the sequence on the table. The cards must be of a value equal to or lower than the lowest card in the sequence, or of a value equal to or higher than the highest card in the sequence.
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The goal of the game is to respond to a dilemma by accepting it... or not!Example: "You can choose the weather BUT as soon as you fart your nose bleeds".The other players, to score points, will have to guess if you accept the dilemma... or not. The mechanics are very simple and even if only one player will have to answer the question, all players play at the same time trying to guess what he...
A promo set of extra 3 Objective cards.



