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Everyone needs more magnets in their life, and you can never have enough brass. With those two truths at the forefront of our decision-making, we came up with the BrassMag miniatures for Too Many Bones. There’s nothing better than the sweet, sweet sound of metallic miniatures schlapping and shklinking onto the heavy-duty Gearloc chips!
Enhance your Too Many Bones experience by adding Dart, the Escapist! Dart is the first ever two-sided Gearloc! Utilizing thicker neoprene, you'll be literally flipping back and forth between her more controlled standard side, and her out of control "dangerous" side! With her companion "Boar'd" and numerous toxins to throw at baddies, Dart gives you powerful crowd control options and a whole new...
Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at...
Ghillie is at the ready with his bow drawn, ready to send Baddies off to the long sleep with brute-busting broadhead arrows. He’s in the zone and ready for mayhem! When you’ve got a target on your back, there’s nothing more reassuring than a battlefield laced with traps and a Gearloc zoolinguist calling the animals of Daelore to your aid.
One, Gearloc! Two Gearlocs! Three Gearlocs! Four Gearlocs! Ah ah ah ah! With their internship at an end, it will be up to Slank, Gerbil, Flan, and Helix to combine their efforts for an epic tag-team adventure. Don’t underestimate the Lab Rats once they gain some momentum. They are equipped with some brain-bending technology and some Baddie-smashing potential.
40 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know what's coming next. A myriad of new challenges await you. New battles to win. New decisions to fret over. New characters to meet. New Baddies to slay.
It’s not an adventure without loot. Grab Nugget and take advantage of a gifted treasure hunter with tricks up her sleeve. She’s a shiny gem in the rough! Armed with her bolo, dagger, and longblade, Nugget can rush in close and cut Baddies to the quick or dance out of range and sling stones until no one else is queuing up to get hurt.
Wielding an arsenal of metal orbs, Polaris is well-positioned to sling iron, nickel, and cobalt around the battlefield like a mad scientist with a slingshot! Polaris will hypnotize and magnetize. With radiation and trepanation, she’ll direct her orbs until Baddies are terrorized at the thought of Daelore earth floating around them.
40 Caves in Daelore throws you into the deadly tunnels under The Break, with new Encounters and Baddies designed for the mechanics of Too Many Bones: Unbreakable.
This ebullient, muscle-bound Gearloc might not attack on every turn, but when he does, look out! The first playable martial artist in Too Many Bones, Static can meditate on turns when he doesn't deal damage, allowing him to save up Dex and unleash blistering attacks when the time is right.
A campaign, you say?! We were getting bombarded with “fan letters” (that’s what we call threats these days) crying out for Too Many Bones to play like a campaign, and we didn’t want to let you all down, so that’s what The Age of Tyranny offers!
Enhance your Too Many Bones experience by adding the Tink bot builder!
Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence.
Guide one of the seven largest cities of antiquity to prosperity in 7 Wonders Dice. During the game, you will construct a wonder that defies time, make scientific advances, develop commerce, manage your resources, and handle your gold reserve prudently — all while keeping an eye on neighboring cities since ignoring them has a heavy price! A game plays over a series of turns during which you...
You and a few of your multimillionaire friends have invested in a plot of land in the heart of Las Vegas. Each of you has one year to plan and build a luxury hotel/casino on the site. Just to make things interesting, you’ve put a little wager on your venture-when the doors open, the builder of the most famous hotel/casino wins ownership of the entire block.
A fun motor skills game for 2-4 players aged 6 and up. Players try to be the first to assemble a dragon with its neck in the correct color order. First, shake the tower, which will determine the color order. Then, players use swords to place colored game pieces on their dragon. The first player to place the dragon's head wins the game.
In 20 Strong: Victorum, players can return to the world of Hoplomachus, upgrading their limited pool of dice and taking on the role of one of four iconic heroes in an attempt to bring down one of Pluto's fearsome scions. Be forewarned: the heroes you don't pick will face off against you in deadly primus battles, and once you've defeated all three, you're instantly transported to the climactic...
Encounters, backup plans and more await you in this Bonesian take on the mechanics of 20 Strong! In 20 Strong: Too Many Bones, you'll travel through a bite-sized TMB adventure, chucking dice and saving up misses in a miniature backup plan. You'll find the deck is stacked with a variety of tyrant encounters, but be careful about skipping them: Each one you don't complete makes the final tyrant...
BOOM Patrol is an all-out battle for gold & glory in fantasy spectator sport, with animal tank commanders in a crazy tank battle game that plays like a mash-up of Mario Kart and Battle bots
Winston Smith, the protagonist of George Orwell's novel Nineteen Eighty-Four, works at the Miniver rewriting history and systematically eliminating all records of non-persons. But his longing for freedom will lead him to believe that it is possible to overcome his own FEARS and... escape!
BLEP: Cosmic Pioneers is the return to an ancestral competition between cats and dogs... Because the felines, during their space exploration, discover that dogs were already there, on distant stars! These 6 dog tokens are to be placed on the game mat adding another variant to MLEM: Space Agency.
Enter the world of 20 Strong with the starter game, which includes 20 dice and a pack of Tanglewoods Red! It contains the basic rules of 20 Strong, 20 dice for hits/stats, and a pack of Tanglewoods Red—all packaged in a sleek, travel-friendly case—making it the perfect entry point into the world of 20 Strong and the Chip Theory catalog.
You find yourself lost in the woods, wanting nothing more than a soft bed to sleep in (but not too soft) and a nice bowl of hot porridge (but not too hot). Being lost in the woods wouldn't be so bad, though, if you were alone, but you're not... Somewhere in these woods, looking for you, are three apex predators (but not too apex). Tanglewoods Gold is one deck in the new trilogy of Tanglewoods...

